02 / AboutRizal, PH / GMT+8

Van Michael Gestiada

VanArquilos

Developer identity / Portfolio 2026

Portrait of Van Michael Gestiada wearing a black suit and white shirt
Portrait / 2026Van Michael Gestiada

I build software, products, and the systems around them.

I’m a 3rd-year BS Computer Science student, software and product developer, Co-Founder of AYOS Technologies, and Founder & Developer of Admino. My work spans mobile products, developer tools, larger software systems, collaborative game development, QA, and hands-on computer and mobile diagnostics and repair.

02 / How I got here

Fromhardwareto systems.

  1. 01Hands-on technology

    Troubleshooting came before product development.

    Growing up around a family computer-shop environment and later taking repair work made technology practical early: PCs, laptops, Windows setups, hardware problems, phones, networks, and customer-facing troubleshooting.

  2. 02Software

    Computer Science gave the same mindset another medium.

    Instead of only diagnosing an existing system, I started designing and building the system itself. Web work, mobile development, product planning, data flows, and interface decisions became another way to solve concrete problems.

  3. 03Owned systems

    The work moved from exercises into products and tools.

    Admino, ARQ Tools, FileNest, ProductTruth, RbxTestLab, EdgeLog, and private tooling such as Personal Skin Manager each push a different part of the same practice: define the problem, structure the system, build deliberately, then test what actually works.

  4. 04Company + collaboration

    Building with other people changed the scale of the work.

    AYOS Technologies and My Baby Pooped a Mythic add shared ownership, assigned scope, integration boundaries, review, and delivery. They are reminders that useful software is not only an individual implementation exercise.

03 / How I work

Different medium. Same discipline.

  1. 01Understand

    What exists now? What is actually wrong? Who is affected, and what constraints matter?

  2. 02Build

    Change the system deliberately, with the structure and implementation tied to the problem.

  3. 03Verify

    Test behavior, edge cases, integration, responsive states, and the evidence behind the result.

  4. 04Improve

    Document what changed, keep the useful parts, and iterate from what the result actually shows.

04 / Currently · 2026

Where the work is now.

Company
AYOS TechnologiesCo-Founder · Software & Product Development
Flagship product
AdminoFounder & Developer
Private tooling
Personal Skin ManagerWindows · League integration · Packaging · QA
Product system
ProductTruthPlatform · Engineering · QA
Active development
EdgeLog / AYOS POSTrading operations · Business software
Developer tools
ARQ Tools / FileNest / RbxTestLabOpen source · Documentation · Test tooling
Collaborative work
My Baby Pooped a MythicGame systems · Integration · QA
Education
BS Computer ScienceOur Lady of Fatima University · Expected 2028
Location
Rizal, PhilippinesGMT+8

05 / Mini archive

A few parts of the story outside the project index.

CompetitionLeague of Legends

Former university League of Legends national champion.

Private toolingPersonal Skin Manager

Private Windows skin-management build derived from open-source Rose, with League/LCU integration, skins and chromas, custom mods, Pengu/CSLOL tooling, monitoring, synchronization, packaging, provenance checks, and end-to-end QA.

Hands-onTechnical practice

PC, laptop, and mobile diagnostics, repair decisions, setup, recovery, and verification.

06 / Next

That’s where I am now.Still learning. Still building.